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RFPC — Rigidbody First Person Character thumbnail

Character Controller

RFPC / Rigidbody First Person Character

RFPC is a fully rigidbody based character controller for Unity based on Unity's new Input System and compatible with all rendering pipelines (Built-In, URP, HDRP).

Ghost Edge Shader — HDRP thumbnail

Shader

Ghost Edge Shader — HDRP

Ghost Edge is a shader which creates a clean outline using the edges of any mesh. It can be used for multiple purposes like a building system's placement preview, highlighting interactable objects or showing incomplete structures.

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